Building performant applications for embedded systems can be quite challenging. In case of the Hololens, we are dealing with a relatively small amount of RAM and GPU power. (Hololens Graphics) Unity is a great tool to build applications real quick without spending much time on the real basics. Hence, Unity already delivers a pre-defined set of… Lesen Sie den ganzen Artikel
Unity already provides a bunch of methods to perform the most tasks a lot faster. However, still there is a gap for some useful extensions. The extensions I came up with are listed below. In addition, you can find the .cs file as an attachment.