UWP (WinRT) Get Raw and Real Resolution

Working with resolutions can be a real pain with WinRT apps. The MS framework isn’t as far developed as we wish sometimes. Getting the “real” resolution on a device depends on several factors. Does the device supports software buttons Do we display the titlebar Which scale factor is currently active The orientation of the device DPI All …

MonoGame – User Interface

For MonoGame or XNA games an user interface is most essential. Based on the lacking and obsolete libraries like NeonForceControls, Squid, etc.. I made the effort to create my own one. Functionality The user interface is listening on Keyboard inputs Mouse inputs Touchscreen inputs Compatible with MonoGame and XNA 4.0 Optimized for desktop and mobile applications Running in …