MonoGame Tiled – Extract Texture2D

NEZ, an open source MonoGame framework extension, provides the functionality to import and render a tiled map. (.tmx) If MonoGame and NEZ isn’t a term for you, consider reading an introduction article first. Recap: Following code does allow us to render a tiledmap with the NEZ’s ECS system

But how do we only render …

MonoGame in Visual Studio Code

The application does compile + runs fine, but I can’t guarantee that everything is feature complete. I still have to evaluate the boundaries. Linux Install Visual Studio Code Navigate to Extensions and install OmniSharp Mono Debug NuGet Package Manager (not required, but simplifies to process) Install the latest version of MonoGame for Linux Create a …

MonoGame – User Interface

For MonoGame or XNA games an user interface is most essential. Based on the lacking and obsolete libraries like NeonForceControls, Squid, etc.. I made the effort to create my own one. Functionality The user interface is listening on Keyboard inputs Mouse inputs Touchscreen inputs Compatible with MonoGame and XNA 4.0 Optimized for desktop and mobile applications Running in …